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java.lang.Objectedu.uiuc.cs397rhc.game.SoundEngine
This is intended to be the main class that gets run during the game. It listens to the net server and show control server and passes events on to the music manager.
MusicManager,
GameDaemon| Field Summary | |
|---|---|
static boolean |
DEFAULT_GAME_DAEMON
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static boolean |
DEFAULT_MUSIC_CONSOLE
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| Constructor Summary | |
|---|---|
SoundEngine()
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| Method Summary | |
|---|---|
static void |
main(java.lang.String[] args)
Runs the sound engine. |
| Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
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public static final boolean DEFAULT_GAME_DAEMON
public static final boolean DEFAULT_MUSIC_CONSOLE
| Constructor Detail |
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public SoundEngine()
| Method Detail |
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public static void main(java.lang.String[] args)
args - no arguments are expected
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