edu.uiuc.cs397rhc.game
Enum GameUtils.PlayerState

java.lang.Object
  extended by java.lang.Enum
      extended by edu.uiuc.cs397rhc.game.GameUtils.PlayerState
All Implemented Interfaces:
java.lang.Comparable, java.io.Serializable
Enclosing class:
GameUtils

public static enum GameUtils.PlayerState
extends java.lang.Enum<GameUtils.PlayerState>

Lists the states that players can be in.


Enum Constant Summary
idle
           
offmap
           
primary
           
secondary
           
 
Method Summary
static GameUtils.PlayerState valueOf(java.lang.String name)
           
static GameUtils.PlayerState[] values()
           
 
Methods inherited from class java.lang.Enum
clone, compareTo, equals, getDeclaringClass, hashCode, name, ordinal, toString, valueOf
 
Methods inherited from class java.lang.Object
finalize, getClass, notify, notifyAll, wait, wait, wait
 
Methods inherited from interface java.lang.Comparable
compareTo
 

Enum Constant Detail

idle

public static final GameUtils.PlayerState idle

primary

public static final GameUtils.PlayerState primary

secondary

public static final GameUtils.PlayerState secondary

offmap

public static final GameUtils.PlayerState offmap
Method Detail

values

public static final GameUtils.PlayerState[] values()

valueOf

public static GameUtils.PlayerState valueOf(java.lang.String name)